Sniveler Code

Zero-allocation behavior tree framework for Unity DOTS (ECS + Jobs + Burst) with a visual node editor.
Render 10,000+ animated units at max FPS! Pure DOTS/ECS GPU animation for URP with weapon sockets and auto-baking.
High-performance GPU instanced animation system for Unity Entities (DOTS).
Play AudioSource sounds directly from Burst-compiled ECS jobs with zero GC allocations and no main thread stalls.
Thread-safe, Burst-compatible FMOD event management for Unity ECS.